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KI
2010
Springer
15 years 5 months ago
Putting People's Common Sense into Knowledge Bases of Household Robots
Abstract. Unlike people, household robots cannot rely on commonsense knowledge when accomplishing everyday tasks. We believe that this is one of the reasons why they perform poorly...
Lars Kunze, Moritz Tenorth, Michael Beetz
COMPSAC
2010
IEEE
15 years 4 months ago
Specifying Time-Sensitive Systems with TLA+
We present a pattern-based method to express time specifications in the language TLA+ . A real-time module RealTimeNew is introduced to encapsulate the definitions of commonly used...
Hehua Zhang, Ming Gu, Xiaoyu Song
ALIFE
2011
14 years 10 months ago
Interactive Evolution of Camouflage
This paper presents an abstract computation model of the evolution of camouflage in nature. The 2d model uses evolved textures for prey, a background texture representing the envi...
Craig Reynolds
EVOW
2011
Springer
14 years 10 months ago
Towards Procedural Strategy Game Generation: Evolving Complementary Unit Types
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
WWW
2004
ACM
16 years 7 months ago
Converting UML to OWL ontologies
This paper presents automatic generation of the Web Ontology Language (OWL) from an UML model. The solution is based on an MDA-defined architecture for ontology development and th...
Dragan Gasevic, Dragan Djuric, Vladan Devedzic, Vi...