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MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 8 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
UAI
2008
15 years 8 months ago
Learning and Solving Many-Player Games through a Cluster-Based Representation
In addressing the challenge of exponential scaling with the number of agents we adopt a cluster-based representation to approximately solve asymmetric games of very many players. ...
Sevan G. Ficici, David C. Parkes, Avi Pfeffer
UAI
2008
15 years 8 months ago
Toward Experiential Utility Elicitation for Interface Customization
User preferences for automated assistance often vary widely, depending on the situation, and quality or presentation of help. Developing effective models to learn individual prefe...
Bowen Hui, Craig Boutilier
SDM
2007
SIAM
162views Data Mining» more  SDM 2007»
15 years 8 months ago
Probabilistic Joint Feature Selection for Multi-task Learning
We study the joint feature selection problem when learning multiple related classification or regression tasks. By imposing an automatic relevance determination prior on the hypo...
Tao Xiong, Jinbo Bi, R. Bharat Rao, Vladimir Cherk...
IASTEDSEA
2004
15 years 8 months ago
A component-based reference model for web-based systems
Short time-to-market is an important requirement for developing web-based systems. Software architecture plays a critical role for time-to-market objective to be satisfied since i...
Jianyun Zhou, Tor Stålhane