We present methods for inferring the cost of interrupting users based on multiple streams of events including information generated by interactions with computing devices, visual ...
Maintaining the stability of tracks on multiple targets in video over extended time periods remains a challenging problem. A few methods which have recently shown encouraging resul...
In the real-time environments, information is disseminated to clients with timing constraint. In this paper, we focus on the real time data scheduling problem in multiple broadcas...
Sensor networks are distributed event-based systems that differ from traditional communication networks in several ways: sensor networks have severe energy constraints, redundant ...
Bhaskar Krishnamachari, Deborah Estrin, Stephen B....
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...