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TEI
2009
ACM
120views Hardware» more  TEI 2009»
16 years 1 months ago
W41K: digitally augmenting traditional game environments
Augmented game environments use unobtrusively embedded technology to augment traditional games with virtual information and novel interaction capabilities. This article establishe...
Steve Hinske, Marc Langheinrich
PERVASIVE
2009
Springer
16 years 1 months ago
Inferring Identity Using Accelerometers in Television Remote Controls
Abstract. We show that accelerometers embedded in a television remote control can be used to distinguish household members based on the unique way each person wields the remote. Th...
Keng-hao Chang, Jeffrey Hightower, Branislav Kveto...
ICASSP
2009
IEEE
16 years 1 months ago
Bandwidth adaptive hardware architecture of K-Means clustering for intelligent video processing
K-Means is a clustering algorithm that is widely applied in many elds, including pattern classi cation and multimedia analysis. Due to real-time requirements and computational-cos...
Tse-Wei Chen, Shao-Yi Chien
RTAS
2009
IEEE
16 years 1 months ago
CSL: A Language to Specify and Re-specify Mobile Sensor Network Behaviors
—The Collaborative Sensing Language (CSL) is a high-level feedback control language for mobile sensor networks (MSN). It specifies MSN controllers to accomplish network objectiv...
Joshua Love, Jerry Jariyasunant, Eloi Pereira, Mar...
RTAS
2009
IEEE
16 years 1 months ago
Semi-partitioned Fixed-Priority Scheduling on Multiprocessors
This paper presents a new algorithm for fixed-priority scheduling of sporadic task systems on multiprocessors. The algorithm is categorized to such a scheduling class that quali...
Shinpei Kato, Nobuyuki Yamasaki