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HIPEAC
2005
Springer
16 years 4 days ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
WSC
2001
15 years 8 months ago
Hybrid agent-based simulation for analyzing the national airspace system
Hybrid agent-based simulation is required to provide a mechanism for analyzing large-scale complex systems, such as the National Airspace System (NAS). The dynamic behavior of man...
Seungman Lee, Amy R. Pritchett, David Goldsman
JSS
2008
90views more  JSS 2008»
15 years 6 months ago
Early quality monitoring in the development of real-time reactive systems
The increasing trend toward complex software systems has highlighted the need to incorporate quality requirements earlier in the development cycle. We propose a new methodology fo...
Olga Ormandjieva, Vangalur S. Alagar, Mao Zheng
CVPR
2007
IEEE
16 years 8 months ago
The Effect of Pixel-Level Fusion on Object Tracking in Multi-Sensor Surveillance Video
This paper investigates the impact of pixel-level fusion of videos from visible (VIZ) and infrared (IR) surveillance cameras on object tracking performance, as compared to trackin...
Nedeljko Cvejic, Stavri G. Nikolov, Henry D. Knowl...
AIME
2009
Springer
16 years 1 months ago
An Ontology for the Care of the Elder at Home
The care of the elder at home is highly demanded in modern societies. It is based on the difficult task of coordinating multiple professionals and procedures acting on the same pa...
David Riaño, Francis Real, Fabio Campana, S...