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» Assemblies as Graph Processes
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TOG
2002
114views more  TOG 2002»
15 years 6 months ago
Shader-driven compilation of rendering assets
Rendering performance of consumer graphics hardware benefits from pre-processing geometric data into a form targeted to the underlying API and hardware. The various elements of ge...
Paul Lalonde, Eric Schenk
VLC
2010
91views more  VLC 2010»
15 years 5 months ago
A model-based recognition engine for sketched diagrams
Many of today’s recognition approaches for hand-drawn sketches are feature-based, which is conceptually similar to the recognition of hand-written text. While very suitable for ...
Florian Brieler, Mark Minas
BMCBI
2010
218views more  BMCBI 2010»
15 years 4 months ago
A hybrid blob-slice model for accurate and efficient detection of fluorescence labeled nuclei in 3D
Background: To exploit the flood of data from advances in high throughput imaging of optically sectioned nuclei, image analysis methods need to correctly detect thousands of nucle...
Anthony Santella, Zhuo Du, Sonja Nowotschin, Anna-...
NAR
2011
195views Computer Vision» more  NAR 2011»
14 years 9 months ago
MitoGenesisDB: an expression data mining tool to explore spatio-temporal dynamics of mitochondrial biogenesis
Mitochondria constitute complex and flexible cellular entities, which play crucial roles in normal and pathological cell conditions. The database MitoGenesisDB focuses on the dyna...
Jean-Christophe Gelly, Mickael Orgeur, Claude Jacq...
BMVC
2000
15 years 8 months ago
Motion Segmentation in Long Image Sequences
Long image sequences provide a wealth of information, which means that a compact representation is needed to efficiently process them. In this paper a novel representation for mot...
Steven Mills, Kevin Novins