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IUI
2005
ACM
16 years 13 days ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
IUI
2005
ACM
16 years 13 days ago
Automated email activity management: an unsupervised learning approach
Many structured activities are managed by email. For instance, a consumer purchasing an item from an e-commerce vendor may receive a message confirming the order, a warning of a ...
Nicholas Kushmerick, Tessa A. Lau
IUI
2005
ACM
16 years 13 days ago
An agent-based approach to dialogue management in personal assistants
Personal assistants need to allow the user to interact with the system in a flexible and adaptive way such as through spoken language dialogue. In this research we focus on an ap...
Anh Nguyen, Wayne Wobcke
IUI
2005
ACM
16 years 13 days ago
Adaptive teaching strategy for online learning
Finding the optimal teaching strategy for an individual student is difficult even for an experienced teacher. Identifying and incorporating multiple optimal teaching strategies fo...
Jungsoon P. Yoo, Cen Li, Chrisila C. Pettey
MSR
2005
ACM
16 years 13 days ago
Using a clone genealogy extractor for understanding and supporting evolution of code clones
Programmers often create similar code snippets or reuse existing code snippets by copying and pasting. Code clones —syntactically and semantically similar code snippets—can ca...
Miryung Kim, David Notkin