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CHI
2009
ACM
16 years 7 months ago
An elementary social information foraging model
User interfaces and information systems have become increasingly social in recent years, aimed at supporting the decentralized, cooperative production and use of content. A theory...
Peter Pirolli
CISS
2007
IEEE
16 years 25 days ago
Towards Optimal Design of Data Hiding Algorithms Against Nonparametric Adversary Models
Abstract—This paper presents a novel zero-sum watermarking game between a detection algorithm and a data hiding adversary. Contrary to previous research, the detection algorithm ...
Alvaro A. Cárdenas, George V. Moustakides, ...
ESEM
2008
ACM
15 years 8 months ago
An empirical model to predict security vulnerabilities using code complexity metrics
Complexity is often hypothesized to be the enemy of software security. If this hypothesis is true, complexity metrics may be used to predict the locale of security problems and ca...
Yonghee Shin, Laurie Williams
IPPS
2002
IEEE
15 years 11 months ago
A Game-Theoretic Model and Algorithm for Load Balancing in Distributed Systems
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
Daniel Grosu, Anthony T. Chronopoulos
AIIDE
2008
15 years 8 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel