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EGITALY
2006
15 years 7 months ago
Recovering 3D architectural information from dense digital models of buildings
In recent years the progress of 3D scanning technologies and the consequent growing commercialization of scanners opened a large spectrum of opportunities for many professionals. ...
A. Spinelli, Fabio Ganovelli, Claudio Montani, Rob...
BMCBI
2008
146views more  BMCBI 2008»
15 years 6 months ago
Can molecular dynamics simulations help in discriminating correct from erroneous protein 3D models?
Background: Recent approaches for predicting the three-dimensional (3D) structure of proteins such as de novo or fold recognition methods mostly rely on simplified energy potentia...
Jean-François Taly, Antoine Marin, Jean-Fra...
TIP
2008
133views more  TIP 2008»
15 years 6 months ago
A Recursive Model-Reduction Method for Approximate Inference in Gaussian Markov Random Fields
This paper presents recursive cavity modeling--a principled, tractable approach to approximate, near-optimal inference for large Gauss-Markov random fields. The main idea is to su...
Jason K. Johnson, Alan S. Willsky
SIGGRAPH
1995
ACM
15 years 9 months ago
A realistic camera model for computer graphics
Most recent rendering research has concentrated on two subproblems: modeling the reflection of light from materials, and calculating the direct and indirect illumination from lig...
Craig E. Kolb, Don P. Mitchell, Pat Hanrahan
SIGGRAPH
1995
ACM
15 years 9 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff