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ECCV
2002
Springer
16 years 8 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand
MICCAI
2004
Springer
16 years 7 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
SC
2005
ACM
15 years 12 months ago
Bridging the Macro and Micro: A Computing Intensive Earthquake Study Using Discovery Net
We present the development and use of a novel distributed geohazard modeling environment for the analysis and interpretation of large scale earthquake data sets. Our work demonstr...
Yike Guo, Jian Guo Liu, Moustafa Ghanem, Kyran Mis...
NEUROSCIENCE
2001
Springer
15 years 10 months ago
Recurrent Long-Range Interactions in Early Vision
Abstract. A general principle of cortical architecture is the bidirectional flow of information along feedforward and feedback connections. In the feedforward path, converging con...
Thorsten Hansen, Wolfgang Sepp, Heiko Neumann
EOR
2006
113views more  EOR 2006»
15 years 6 months ago
Validation of regression metamodels in simulation: Bootstrap approach
Simulation experiments are often analyzed through a linear regression model of their input/output data. Such an analysis yields a metamodel or response surface for the underlying ...
Jack P. C. Kleijnen, David Deflandre