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EGH
2007
Springer
16 years 18 days ago
Programmable shaders for deformation rendering
In this paper, we present a method for rendering deformations as part of the programmable shader pipeline of contemporary Graphical Processing Units. In our method, we allow gener...
Carlos D. Correa, Deborah Silver
3DPVT
2006
IEEE
202views Visualization» more  3DPVT 2006»
16 years 15 days ago
Visual Shapes of Silhouette Sets
Shape from silhouette methods are extensively used to model dynamic and non-rigid objects using binary foreground-background images. Since the problem of reconstructing shapes fro...
Jean-Sébastien Franco, Marc Lapierre, Edmon...
CVPR
2006
IEEE
16 years 14 days ago
New Method of Probability Density Estimation with Application to Mutual Information Based Image Registration
We present a new, robust and computationally efficient method for estimating the probability density of the intensity values in an image. Our approach makes use of a continuous r...
Ajit Rajwade, Arunava Banerjee, Anand Rangarajan
ICRA
2006
IEEE
107views Robotics» more  ICRA 2006»
16 years 13 days ago
Improving Telerobotic Touch via High-frequency Acceleration Matching
— Humans rely on information-laden high-frequency accelerations in addition to quasi-static forces when interacting with objects via a handheld tool. Telerobotic systems have tra...
Katherine J. Kuchenbecker, Günter Niemeyer
ICRA
2006
IEEE
98views Robotics» more  ICRA 2006»
16 years 13 days ago
Ridge-valley Path Planning for 3D Terrains
Abstract— This paper presents a tactical path planning algorithm for following ridges or valleys across a 3D terrain. The intent is to generate a path that enables an unmanned ve...
David L. Page, Andreas Koschan, Mongi A. Abidi, Ja...