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CG
2004
Springer
15 years 6 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
QRE
2010
129views more  QRE 2010»
15 years 4 months ago
Improving quality of prediction in highly dynamic environments using approximate dynamic programming
In many applications, decision making under uncertainty often involves two steps- prediction of a certain quality parameter or indicator of the system under study and the subseque...
Rajesh Ganesan, Poornima Balakrishna, Lance Sherry
CVPR
2010
IEEE
15 years 9 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
ACISICIS
2009
IEEE
15 years 9 months ago
A Parallel Algorithm for Computer Simulation of Electrocardiogram Based on MPI
—This paper presents a parallel algorithm for computer simulation of Electrocardiogram (ECG) based on a 3-dimensional (3D) whole-heart model. The computer heart model includes ap...
Wenfeng Shen, Weijia Lu, Daming Wei, Weimin Xu, Xi...
DAGSTUHL
2006
15 years 7 months ago
Modeling and Simulating Biological Processes with Stochastic Multiset Rewriting
ed Abstract Membrane systems are models of computation inspired by the structure and the function of biological cells. The model was introduced in 1998 by Gh. Paun and since then m...
Matteo Cavaliere, Sean Sedwards