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SIGGRAPH
1993
ACM
15 years 10 months ago
Interval methods for multi-point collisions between time-dependent curved surfaces
We present an efficient and robust algorithm for finding points of collision between time-dependent parametric and implicit surfaces. The algorithm detects simultaneous collisio...
John M. Snyder, Adam R. Woodbury, Kurt W. Fleische...
CGF
2002
156views more  CGF 2002»
15 years 6 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
DAGSTUHL
1997
15 years 8 months ago
Scattered Data Techniques for Surfaces
This survey presents several techniques for solving variants of the following scattered data interpolation problem: given a nite set of N points in R3, nd a surface that interpola...
Suresh K. Lodha, Richard Franke
CGF
2008
201views more  CGF 2008»
15 years 6 months ago
High-Resolution Volumetric Computation of Offset Surfaces with Feature Preservation
We present a new algorithm for the efficient and reliable generation of offset surfaces for polygonal meshes. The algorithm is robust with respect to degenerate configurations and...
Darko Pavic, Leif Kobbelt
JFR
2008
103views more  JFR 2008»
15 years 6 months ago
Monte Carlo localization in outdoor terrains using multilevel surface maps
We propose a novel combination of techniques for robustly estimating the position of a mobile robot in outdoor environments using range data. Our approach applies a particle filte...
Rainer Kümmerle, Rudolph Triebel, Patrick Pfa...