Shape deformations preserving the intrinsic properties of a surface are called isometries. An isometry deforms a surface without tearing or stretching it, and preserves geodesic d...
We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R3 . Nothing is assumed about the geometry,...
We present a method to maintain a mesh approximating a deforming surface, which is specified by a dense set of sample points. We identify a reasonable motion model for which a pro...
In this paper we describe a methodology that includes the complementary use of simulated annealing and response surface methodology (RSM). The methodology was developed for analys...
Generation of a three-dimensional model from an unorganized set of points is an active area of research in computer graphics. Alpha shapes can be employed to construct a surface w...