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SMA
2008
ACM
150views Solid Modeling» more  SMA 2008»
15 years 6 months ago
Surface matching using consistent pants decomposition
Surface matching is fundamental to shape computing and various downstream applications. This paper develops a powerful pants decomposition framework for computing maps between sur...
Xin Li, Xianfeng Gu, Hong Qin
RT
1997
Springer
15 years 11 months ago
A Geometry Dependent Texture Generation Framework for Simulating Surface Imperfections
: To model surface imperfections and weathering, we proposea two-step texture generation framework in between manual texture synthesis and automatic physical simulation. Although t...
Tien-Tsin Wong, Wai-Yin Ng, Pheng-Ann Heng
VVS
1998
IEEE
141views Visualization» more  VVS 1998»
15 years 11 months ago
3D Scan Conversion of CSG Models into Distance Volumes
A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
David E. Breen, Sean Mauch, Ross T. Whitaker
VISUALIZATION
1997
IEEE
15 years 11 months ago
Dynamic smooth subdivision surfaces for data visualization
Recursive subdivision schemes have been extensively used in computer graphics and scientific visualization for modeling smooth surfaces of arbitrary topology. Recursive subdivisi...
Chhandomay Mandal, Hong Qin, Baba C. Vemuri
COMPGEOM
1994
ACM
15 years 10 months ago
Spheres, Molecules, and Hidden Surface Removal
We devise techniques to manipulate a collection of loosely interpenetrating spheres in threedimensional space. Our study is motivated by the representation and manipulation of mol...
Dan Halperin, Mark H. Overmars