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TOG
2012
224views Communications» more  TOG 2012»
13 years 9 months ago
Lagrangian vortex sheets for animating fluids
Buoyant turbulent smoke plumes with a sharp smoke-air interface, such as volcanic plumes, are notoriously hard to simulate. The surface clearly shows small-scale turbulent structu...
Tobias Pfaff, Nils Thürey, Markus H. Gross
WSCG
2004
168views more  WSCG 2004»
15 years 8 months ago
Efficient Trimmed NURBS Tessellation
Interactive rendering of trimmed NURBS models is of great importance for CAD systems. For this the model needs to be transformed into a polygonal representation. This transformati...
Ákos Balázs, Michael Guthe, Reinhard...
215
Voted
CVPR
2004
IEEE
16 years 8 months ago
Bayesian Assembly of 3D Axially Symmetric Shapes from Fragments
We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...
Andrew R. Willis, David B. Cooper
VRIPHYS
2010
15 years 1 months ago
Optimization-based Fluid Simulation on Unstructured Meshes
We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive app...
Marek Krzysztof Misztal, Robert Bridson, Kenny Erl...
197
Voted
3DPVT
2004
IEEE
181views Visualization» more  3DPVT 2004»
15 years 10 months ago
Segmenting Correlation Stereo Range Images using Surface Elements
This paper describes methods for segmenting planar surfaces from noisy 3D data obtained from correlation stereo vision. We make use of local planar surface elements called patchle...
Don Murray, James J. Little