We present a new approachto interactive modeling of freeform surfaces. Instead of a fixed mesh of control points, the model presented to the user is that of an infinitely malleabl...
We describe two new shape operators that superimpose wrinkles on top of a smooth NURBS surface. Previous research studying wrinkles focused mostly on cloth modeling or in animatio...
The spine of an object is an entity that can characterise the object’s topology and describes the object by a lower dimension. It has an intuitive appeal for supporting geometric...