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DSVIS
2008
Springer
15 years 8 months ago
ReWiRe: Designing Reactive Systems for Pervasive Environments
The design of interactive software that populates an ambient space is a complex and ad-hoc process with traditional software development approaches. In an ambient space, important ...
Geert Vanderhulst, Kris Luyten, Karin Coninx
BCS
2008
15 years 8 months ago
Provenance-Based Auditing of Private Data Use
Across the world, organizations are required to comply with regulatory frameworks dictating how to manage personal information. Despite these, several cases of data leaks and expo...
Rocío Aldeco-Pérez, Luc Moreau
BCSHCI
2008
15 years 8 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
DAGSTUHL
2010
15 years 8 months ago
Model-Based Visualization for Intervention Planning
Computer support for intervention planning is a two-stage process: In a first stage, the relevant segmentation target structures are identified and delineated. In a second stage, ...
Bernhard Preim
NETWORKING
2007
15 years 8 months ago
Maximum Energy Welfare Routing in Wireless Sensor Networks
Most routing algorithms for sensor networks focus on finding energy efficient paths to prolong the lifetime of sensor networks. As a result, the sensors on the efficient paths are ...
Changsoo Ok, Prasenjit Mitra, Seokcheon Lee, Sound...