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AIIDE
2006
15 years 8 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
BMCBI
2011
15 years 1 months ago
NClassG+: A classifier for non-classically secreted Gram-positive bacterial proteins
Background: Most predictive methods currently available for the identification of protein secretion mechanisms have focused on classically secreted proteins. In fact, only two met...
Daniel Restrepo-Montoya, Camilo Pino, Luis F. Ni&n...
AIIA
2003
Springer
16 years 17 hour ago
Evolving the Neural Controller for a Robotic Arm Able to Grasp Objects on the Basis of Tactile Sensors
We describe the results of a set of evolutionary experiments in which a simulated robotic arm provided with a two-fingered hand has to reach and grasp objects with different shape...
Raffaele Bianco, Stefano Nolfi
139
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ICARIS
2009
Springer
16 years 1 months ago
Using UML to Model EAE and Its Regulatory Network
Mark Read, Jon Timmis, Paul S. Andrews, Vipin Kuma...