Sciweavers

3808 search results - page 535 / 762
» Artificial Intelligence: A Modern Approach
Sort
View
AIIDE
2009
15 years 7 months ago
Improving Offensive Performance Through Opponent Modeling
Although in theory opponent modeling can be useful in any adversarial domain, in practice it is both difficult to do accurately and to use effectively to improve game play. In thi...
Kennard Laviers, Gita Sukthankar, David W. Aha, Ma...
AIIDE
2009
15 years 7 months ago
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Steven P. Cash, R. Michael Young
AIPS
2009
15 years 7 months ago
Preferred Operators and Deferred Evaluation in Satisficing Planning
Heuristic forward search is the dominant approach to satisficing planning to date. Most successful planning systems, however, go beyond plain heuristic search by employing various...
Silvia Richter, Malte Helmert
AIPS
2009
15 years 7 months ago
Learning User Plan Preferences Obfuscated by Feasibility Constraints
It has long been recognized that users can have complex preferences on plans. Non-intrusive learning of such preferences by observing the plans executed by the user is an attracti...
Nan Li, William Cushing, Subbarao Kambhampati, Sun...
AIPS
2009
15 years 7 months ago
An Optimal Temporally Expressive Planner: Initial Results and Application to P2P Network Optimization
Temporally expressive planning, an important class of temporal planning, has attracted much attention lately. Temporally expressive planning is difficult; few existing planners ca...
Ruoyun Huang, Yixin Chen, Weixiong Zhang