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AIPS
2007
15 years 9 months ago
Concurrent Probabilistic Temporal Planning with Policy-Gradients
We present an any-time concurrent probabilistic temporal planner that includes continuous and discrete uncertainties and metric functions. Our approach is a direct policy search t...
Douglas Aberdeen, Olivier Buffet
AIIDE
2008
15 years 9 months ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
AIIDE
2008
15 years 9 months ago
Automatically Generating Summary Visualizations from Game Logs
In this paper we describe a system called ViGLS (Visualization of Game Log Summaries) that generates summaries of gameplay sessions from game logs. ViGLS automatically produces vi...
Yun-Gyung Cheong, Arnav Jhala, Byung-Chull Bae, R....
AIPS
2008
15 years 9 months ago
Criticality Metrics for Distributed Plan and Schedule Management
We address the problem of coordinating the plans and schedules for a team of agents in an uncertain and dynamic environment. Bounded rationality, bounded communication, subjectivi...
Rajiv T. Maheswaran, Pedro A. Szekely
AIPS
2008
15 years 9 months ago
CircuitTSAT: A Solver for Large Instances of the Disjunctive Temporal Problem
In this paper, we report on a new solver for large instances of the Disjunctive Temporal Problem (DTP). Our solver is based primarily on the idea of employing "compact" ...
Blaine Nelson, T. K. Satish Kumar