Sciweavers

3808 search results - page 329 / 762
» Artificial Intelligence: A Modern Approach
Sort
View
AIPS
2010
15 years 9 months ago
The Joy of Forgetting: Faster Anytime Search via Restarting
Anytime search algorithms solve optimisation problems by quickly finding a usually suboptimal solution and then finding improved solutions when given additional time. To deliver a...
Silvia Richter, Jordan Tyler Thayer, Wheeler Ruml
AIIDE
2007
15 years 9 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...
AIPS
2007
15 years 9 months ago
Managing Personal Tasks with Time Constraints and Preferences
This paper treats the problem of managing personal tasks, through an adaptation of the Squeaky Wheel Optimization (SWO) framework, enhanced with powerful heuristics and full const...
Ioannis Refanidis
AIIDE
2008
15 years 9 months ago
Stochastic Plan Optimization in Real-Time Strategy Games
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Andrew Trusty, Santiago Ontañón, Ash...
136
Voted
AIIDE
2008
15 years 9 months ago
Constructing Complex NPC Behavior via Multi-Objective Neuroevolution
It is difficult to discover effective behavior for NPCs automatically. For instance, evolutionary methods can learn sophisticated behaviors based on a single objective, but realis...
Jacob Schrum, Risto Miikkulainen