This paper, in the first chapter summarizes the state of the art in SCM, showing the evolution along the last 25 years. Chapter 2 shows the current issues and current research wor...
Abstract. The following article presents a Mash-Up Personal Learning Environment called ReMashed that recommends learning resources from emerging information of a Learning Network....
Hendrik Drachsler, Dries Pecceu, Tanja Arts, Edwin...
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
We explore the tradeoff between player autonomy and designer intent by simulating a system of autonomous museum tour guides. Visitors may have different art preferences or may wis...
David L. Roberts, Andrew S. Cantino, Charles Lee I...
Because of several vulnerabilities in software products and high amount of damage caused by them, software developers are enforced to produce more secure systems. Software grows u...