Abstract. Mobile phones are increasingly becoming ubiquitous computational devices that are almost always available, individually adaptable, and nearly universally connectable (usi...
Christof Roduner, Marc Langheinrich, Christian Flo...
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
People identification is an essential task for video content analysis in a surveillance system. A good classifier, however, requires a large amount of training data, which may not...
In this paper, we present a robot middleware technology named Robot Software Communications Architecture (RSCA) for its use in networked home service robots. The RSCA provides a s...
Personal media collections are often viewed and managed along the social dimension, the places we spend time at and the people we see, thus tools for extracting and using this inf...