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CHI
2009
ACM
15 years 11 months ago
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Designers of mobile, social systems must carefully think about how to help their users manage spatial, semantic, and social modes of navigation. Here, we describe our deployment o...
Dan Cosley, Jonathan Baxter, Soyoung Lee, Brian Al...
FDG
2009
ACM
15 years 11 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
DESRIST
2009
Springer
118views Education» more  DESRIST 2009»
15 years 11 months ago
Building theory in the sciences of the artificial
This essay extends Simon’s arguments in the Sciences of the Artificial to a critical examination of how theorizing in Information Technology disciplines should occur. The essay ...
Shirley Gregor
GI
2009
Springer
15 years 11 months ago
Presence Sensing Billboards
: The Out-of-Home (OOH) media markets currently rely on a plethora of methods and technologies for measuring their potential or real success. From nationwide interviews over statis...
Bernhard Wally, Alois Ferscha, Markus Lenger
GSN
2009
Springer
189views Sensor Networks» more  GSN 2009»
15 years 11 months ago
Deploying a Wireless Sensor Network in Iceland
A wireless sensor network deployment on a glacier in Iceland is described. The system uses power management as well as power harvesting to provide long-term environment sensing. Ad...
Kirk Martinez, Jane K. Hart, Royan Ong