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CHI
2011
ACM
14 years 10 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
CHI
2011
ACM
14 years 10 months ago
Gestures in the wild: studying multi-touch gesture sequences on interactive tabletop exhibits
In this paper we describe our findings from a field study that was conducted at the Vancouver Aquarium to investigate how visitors interact with a large interactive table exhibi...
Uta Hinrichs, Sheelagh Carpendale
CHI
2011
ACM
14 years 10 months ago
Experimental analysis of touch-screen gesture designs in mobile environments
Direct-touch interaction on mobile phones revolves around screens that compete for visual attention with users‟ realworld tasks and activities. This paper investigates the impac...
Andrew Bragdon, Eugene Nelson, Yang Li, Ken Hinckl...
CSCW
2011
ACM
14 years 10 months ago
Understanding technology choices and values through social class
This ethnographic study of 22 diverse families in the San Francisco Bay Area explores parents’ attitudes about their children’s use of technology. We found that parents from d...
Morgan G. Ames, Janet Go, Joseph Kaye, Mirjana Spa...
FSE
2011
Springer
263views Cryptology» more  FSE 2011»
14 years 10 months ago
Practical Near-Collisions on the Compression Function of BMW
Abstract. Blue Midnight Wish (BMW) is one of the fastest SHA-3 candidates in the second round of the competition. In this paper we study the compression function of BMW and we obta...
Gaëtan Leurent, Søren S. Thomsen