Abstract- Behavior based architectures have many parameters that must be tuned to produce effective and believable agents. We use genetic algorithms to tune simple behavior based c...
Ryan E. Leigh, Tony Morelli, Sushil J. Louis, Moni...
Abstract- We present a concept for developing cooperative characters (agents) for computer games that combines coaching by a human with evolutionary learning. The basic idea is to ...
This paper describes Catrapilas, a small robotic platform, designed to be capable of solving some well known robot problems. Among these are some of the most popular robotic contes...
The work proposes a hierarchical architecture for learning amic scenes at various levels of knowledge abstraction. The raw visual information is processed at different stages to g...
Abstract: This paper presents a multiagent architecture and algorithms for collaborative, self-organizing learning in distributed, heterogeneous and dynamic business systems, where...