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AAAI
2010
15 years 8 months ago
Goal-Driven Autonomy in a Navy Strategy Simulation
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Matthew Molineaux, Matthew Klenk, David W. Aha
ACSW
2003
15 years 7 months ago
A Secure Pervasive Environment
This paper explores the complications encountered when attempting to create a secure pervasive computing environment. The model introduced in this paper is primarily conceptual. T...
Patrick G. McLean
IJIPT
2008
191views more  IJIPT 2008»
15 years 6 months ago
ARPM: Agent-based Routing Protocol for MANET
Mobile ad-hoc networks (MANETs) are infrastructure-less networks where no central network management exists, composed of mobile nodes over wireless links. Network topology in MANE...
Helen Bakhsh, Manal Abdullah
BC
1998
109views more  BC 1998»
15 years 6 months ago
Learning and stabilization of altruistic behaviors in multi-agent systems by reciprocity
Optimization of performance in collective systems often requires altruism. The emergence and stabilization of altruistic behaviors are dicult to achieve because the agents incur ...
Javier Zamora, José del R. Millán, A...
PAAMS
2010
Springer
15 years 4 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...