General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
This paper explores the issues related to developing a transparent Quality of Service (QoS) evaluation for wireless services and distributed applications. The objective of the pap...
Electronic auctions have become popular. Recently, multicast technology is changing the Internet environment for e-commerce, and will make available more forms of auctions than we...
When using a planner-based agent architecture, many things can go wrong. First and foremost, an agent might fail to execute one of the planned actions for some reasons. Even more ...
People tend to form social networks within geographical areas. This can be explained by the fact that generally geographical localities correspond to common interests (e.g. studen...