Requirements capture by scenarios and user interface prototyping have become popular techniques. Yet, the transition from scenarios to formal specifications is still ill-defined, ...
: Specifying behavioral specifications for components apart from the conventional syntactic interface specifications can be very useful in component based system development. Preco...
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
Abstract. Current generative programming approaches use configuration knowledge to automatically manufacture an end product given a particular requirements specification. Such conf...
This paper presents an approach to describe, deploy and manage component-based applications having dynamic functional and non-functional requirements. The approach is centered on a...