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» Architecture of the Entropia Distributed Computing System
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NOSSDAV
2004
Springer
15 years 11 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
CLUSTER
2009
IEEE
16 years 1 months ago
Integrating software distributed shared memory and message passing programming
Abstract—Software Distributed Shared Memory (SDSM) systems provide programmers with a shared memory programming environment across distributed memory architectures. In contrast t...
H'sien J. Wong, Alistair P. Rendell
OTM
2007
Springer
16 years 16 days ago
Invasive Patterns for Distributed Programs
Software patterns have evolved into a commonly used means to design and implement software systems. Programming patterns, architecture and design patterns have been quite successfu...
Luis Daniel Benavides Navarro, Mario Südholt,...
IPPS
2000
IEEE
15 years 10 months ago
Fault-Tolerant Distributed-Shared-Memory on a Broadcast-Based Interconnection Network
The Simultaneous Optical Multiprocessor Exchange Bus (SOME-Bus) is a low-latency, high-bandwidth interconnection network which directly links arbitrary pairs of processor nodes wit...
Diana Hecht, Constantine Katsinis
SC
2000
ACM
15 years 10 months ago
Is Data Distribution Necessary in OpenMP?
This paper investigates the performance implications of data placement in OpenMP programs running on modern ccNUMA multiprocessors. Data locality and minimization of the rate of r...
Dimitrios S. Nikolopoulos, Theodore S. Papatheodor...