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ACSAC
2000
IEEE
15 years 11 months ago
Policy Mediation for Multi-Enterprise Environments
Existing software infrastructures and middleware provide uniform security services across heterogeneous information networks. However, few, if any, tools exist that support access...
Pablo Galiasso, Oliver Bremer, John Hale, Sujeet S...
MOBISYS
2005
ACM
16 years 6 months ago
Slingshot: deploying stateful services in wireless hotspots
Given a sufficiently good network connection, even a handheld computer can run extremely resource-intensive applications by executing the demanding portions on a remote server. At...
Ya-Yunn Su, Jason Flinn
GI
2004
Springer
15 years 12 months ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch
DEXAW
2006
IEEE
165views Database» more  DEXAW 2006»
16 years 18 days ago
Design of a Web-Based Application for Wireless Sensor Networks
Wireless sensor networks (WSNs) are used for various ubiquitous and pervasive environments. A few common applications are security, agriculture, automation, and environmental moni...
Sajid Hussain, Nick Schofield, Abdul Wasey Matin
NETGAMES
2006
ACM
16 years 15 days ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz