Existing software infrastructures and middleware provide uniform security services across heterogeneous information networks. However, few, if any, tools exist that support access...
Pablo Galiasso, Oliver Bremer, John Hale, Sujeet S...
Given a sufficiently good network connection, even a handheld computer can run extremely resource-intensive applications by executing the demanding portions on a remote server. At...
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Wireless sensor networks (WSNs) are used for various ubiquitous and pervasive environments. A few common applications are security, agriculture, automation, and environmental moni...
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...