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» Architecture as Object Models of Software
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RSP
2008
IEEE
120views Control Systems» more  RSP 2008»
16 years 26 days ago
Co-design Architecture and Implementation for Point-Based Rendering on FPGAs
Current graphic cards include advanced graphic processing units to accelerate the rendering of 3D objects with millions of polygons. As object models grow in complexity, the rende...
Mateusz Majer, Stefan Wildermann, Josef Angermeier...
ICSE
2003
IEEE-ACM
16 years 6 months ago
RUPi - A Unified Process that Integrates Human-Computer Interaction and Software Engineering
This research has the main objective of presenting a study on the areas of Human-Computer Interaction (HCI) and Software Engineering (SE), focusing on the importance of integratin...
Kênia Soares Sousa, Elizabeth Furtado
COMPSAC
2006
IEEE
16 years 16 days ago
An Ontology-Based Approach to Software Comprehension - Reasoning about Security Concerns
There exists a large variety of techniques to detect and correct software security vulnerabilities at the source code level, including human code reviews, testing, and static anal...
Yonggang Zhang, Juergen Rilling, Volker Haarslev
APN
2006
Springer
15 years 10 months ago
On the Integration of UML and Petri Nets in Software Development
Abstract. Software performance engineering deals with the consideration of quantitative analysis of the behaviour of software systems from the early development phases in the life ...
Javier Campos, José Merseguer
SIGGRAPH
1998
ACM
15 years 10 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec