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MUE
2007
IEEE
128views Multimedia» more  MUE 2007»
16 years 28 days ago
Designing, Developing, and Evaluating Context-Aware Systems
Context and context-awareness have been central issues in ubiquitous computing research for the last decade. Advances with regard to context acquisition and activity recognition a...
Yoosoo Oh, Albrecht Schmidt, Woontack Woo
ACMACE
2005
ACM
16 years 7 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
ASPDAC
2000
ACM
104views Hardware» more  ASPDAC 2000»
15 years 11 months ago
Design of digital neural cell scheduler for intelligent IB-ATM switch
— We present the architecture of the ATM banyan switch composed of pattern process and high-speed digital neural cell scheduler. An input buffer type ATM switch with a window-bas...
J.-K. Lee, Seung-Min Lee, Mike Myung-Ok Lee, D.-W....
SENSYS
2010
ACM
15 years 4 months ago
Design and evaluation of a versatile and efficient receiver-initiated link layer for low-power wireless
We present A-MAC, a receiver-initiated link layer for low-power wireless networks that supports several services under a unified architecture, and does so more efficiently and sca...
Prabal Dutta, Stephen Dawson-Haggerty, Yin Chen, C...
ISCAS
1994
IEEE
117views Hardware» more  ISCAS 1994»
15 years 10 months ago
Design of a Fast Sequential Decoding Algorithm Based on Dynamic Searching Strategy
This paper presents a new sequential decoding algorithm based on dynamic searching strategy to improve decoding efficiency. The searching strategy is to exploit both sorting and p...
Wen-Wei Yang, Li-Fu Jeng, Chen-Yi Lee