Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
This paper gives a simple but nontrivial set of local transformation rules for Control-NOT(CNOT)-based combinatorial circuits. It is shown that this rule set is complete, namely, ...
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
There is today little doubt on the fact that a high-performance and cost-effective Network-on-Chip can only be designed in 45nm and beyond under a relaxed synchronization assumpti...
Daniele Ludovici, Alessandro Strano, Georgi Nedelt...
Software product lines (SPLs) enable modular, large-scale reuse through a software architecture addressing multiple core and varying features. To reap the benefits of SPLs, their ...