We present Ghost, a peer-to-peer game architecture that manages game consistency across a set of players with heterogeneous network resources. Ghost dynamically creates responsive...
Abstract. This paper proposes a novel architecture for the programming of multi-modal service robots and networked sensors. The presented software framework eases the development o...
The use of Application Specific Instruction-set Processors (ASIP) in embedded systems is a solution to the problem of increasing complexity in the functions these systems have to ...
Giuseppe Ascia, Vincenzo Catania, Maurizio Palesi,...
Decision making processes and systems to support the same have focused for the most part on narrow disciplines, paradigms, perspectives, and pre-determined processes. Apart from t...
ACT Supporting mobility in a multi hop wireless environment like the MANET still remains a point of research, especially in the context of time-constrained applications. The incapa...
Romit Roy Choudhury, Krishna Paul, Somprakash Band...