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WSC
2001
15 years 7 months ago
Use of DaSSF in a scalable multiprocessor wireless simulation architecture
The problem of efficient load distribution and scaling of large-scale wireless communication system simulation on multiprocessor architectures (both shared memory and cluster arra...
Trefor J. Delve, Nathan Smith
FLAIRS
2007
15 years 8 months ago
The Design and Implementation of a Successful General Game Playing Agent
General Game Playing is the problem of designing an agent capable of playing any previously unknown game when given only the rules. This paper describes the implementation archite...
David M. Kaiser
SIGCOMM
2010
ACM
15 years 6 months ago
A mobile peer-to-peer system for opportunistic content-centric networking
In this work we present a middleware architecture for a mobile peer-to-peer content distribution system. Our architecture allows wireless content dissemination between mobile node...
Ólafur Ragnar Helgason, Emre A. Yavuz, Sylv...
RSP
2003
IEEE
149views Control Systems» more  RSP 2003»
15 years 11 months ago
Rapid Scheduling of Efficient VLSI Architectures for Next-Generation HSDPA
In this paper, an efficient design flow integrating Mentor Graphics Precesion C and HDL designer is derived. In this hybrid prototyping environment, efficient FPGA architectures a...
Yuanbin Guo, Gang Xu, Dennis McCain, Joseph R. Cav...
ASAP
2007
IEEE
118views Hardware» more  ASAP 2007»
15 years 8 months ago
Evaluation of a Tightly Coupled ASIP / Co-Processor Architecture Used in GNSS Receivers
This paper presents the enhancement of an ASIP’s floating point performance by coupling of a co-processor and adding of special instructions. Processor hardware modifications an...
Götz Kappen, S. el Bahri, O. Priebe, Tobias G...