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NETGAMES
2006
ACM
16 years 10 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
ICCCN
2007
IEEE
16 years 21 days ago
Grid Computing on Massively Multi-User Online Platform
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
Y. C. Allen Yu, Ka Lun Eddie Law
ISVLSI
2005
IEEE
169views VLSI» more  ISVLSI 2005»
15 years 12 months ago
High Performance Array Processor for Video Decoding
high NRE cost. Therefore, general purpose programmable processors using software to perform various functions become more attractive since programmability can simplify system devel...
J. Lee, Narayanan Vijaykrishnan, Mary Jane Irwin
SIGUCCS
2000
ACM
15 years 10 months ago
Developing and Implementing a Comprehensive Training and Incentive Program for Student Employees in Information Technology
Anyone who works with student employees knows that while it is often difficult to train sufficiently, it is of the utmost importance to have a qualified, knowledgeable staff. We w...
Jim Osborn
ECSA
2007
Springer
16 years 17 days ago
Effective Tool Support for Architectural Knowledge Sharing
Abstract. Knowledge management plays an important role in the software architecting process. Recently, this role has become more apparent by a paradigm shift that views a software ...
Rik Farenhorst, Patricia Lago, Hans van Vliet