Farm is a distributed simulation environment for modeling the performance of large-scale multi-agent systems. It uses a component-based architecture to distribute the computationa...
In particle filtering, resampling is the only step that cannot be fully parallelized. Recently, we have proposed algorithms for distributed resampling implemented on architecture...
Balakumar Balasingam, Miodrag Bolic, Petar M. Djur...
Modern embedded systems often require high degrees of instruction-level parallelism (ILP) within strict constraints on power consumption and chip cost. Unfortunately, a high-perfo...
The growing influence of wire delay in cache design has meant that access latencies to last-level cache banks are no longer constant. Non-Uniform Cache Architectures (NUCAs) have ...
As various kinds of peer-to-peer (P2P) applications become popular and widely known to people all around the world, research on P2P networks has received considerable interest. Re...