We present a near-optimal reduction from approximately counting the cardinality of a discrete set to approximately sampling elements of the set. An important application of our wo...
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
: The paper presents results on the runtime complexity of two ant colony optimization (ACO) algorithms: Ant System, the oldest ACO variant, and GBAS, the first ACO variant for whic...
Location information is very useful in the design of sensor network infrastructures. In this paper, we study the anchor-free 2D localization problem by using local angle measureme...
We introduce a fast, multiscale algorithm for image segmentation. Our algorithm uses modern numeric techniques to nd an approximate solution to normalized cut measures in time tha...