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SIGECOM
2004
ACM
134views ECommerce» more  SIGECOM 2004»
15 years 12 months ago
Computing approximate bayes-nash equilibria in tree-games of incomplete information
We provide efficient algorithms for finding approximate BayesNash equilibria (BNE) in graphical, specifically tree, games of incomplete information. In such games an agent’s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman
APPROX
2008
Springer
107views Algorithms» more  APPROX 2008»
15 years 8 months ago
A General Framework for Designing Approximation Schemes for Combinatorial Optimization Problems with Many Objectives Combined in
Abstract. In this paper, we propose a general framework for designing fully polynomial time approximation schemes for combinatorial optimization problems, in which more than one ob...
Shashi Mittal, Andreas S. Schulz
CCCG
2007
15 years 8 months ago
Approximations of Geodesic Distances for Incomplete Triangular Manifolds
We present a heuristic algorithm to compute approximate geodesic distances on a triangular manifold S containing n vertices with partially missing data. The proposed method comput...
Zouhour Ben Azouz, Prosenjit Bose, Chang Shu, Stef...
AAMAS
2007
Springer
15 years 6 months ago
Parallel Reinforcement Learning with Linear Function Approximation
In this paper, we investigate the use of parallelization in reinforcement learning (RL), with the goal of learning optimal policies for single-agent RL problems more quickly by us...
Matthew Grounds, Daniel Kudenko
JSA
2008
124views more  JSA 2008»
15 years 6 months ago
Processor array architectures for flexible approximate string matching
In this paper, we present linear processor array architectures for flexible approximate string matching. These architectures are based on parallel realization of dynamic programmi...
Panagiotis D. Michailidis, Konstantinos G. Margari...