Basic data flow patterns which we call idioms, such as stream, transpose, reduction, random access and stencil, are common in scientific numerical applications. We hypothesize tha...
Jiahua He, Allan Snavely, Rob F. Van der Wijngaart...
Skinning of skeletally deformable models is extensively used for real-time animation of characters, creatures and similar objects. The standard solution, linear blend skinning, ha...
Outlier mining in d-dimensional point sets is a fundamental and well studied data mining task due to its variety of applications. Most such applications arise in high-dimensional ...
We present the first constant-factor approximation algorithm for network design with multiple commodities and economies of scale. We consider the rent-or-buy problem, a type of m...
We consider the approximate nearest neighbour search problem on the Hamming cube {0, 1}d. We show that a randomised cell probe algorithm that uses polynomial storage and word size...