In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
Continuous top-k queries, which report a certain number (k) of top preferred objects from data streams, are important for a broad class of real-time applications, ranging from fi...
Di Yang, Avani Shastri, Elke A. Rundensteiner, Mat...
Buffer caches in operating systems keep active file blocks in memory to reduce disk accesses. Related studies have been focused on how to minimize buffer misses and the caused pe...
Although they are helpful in many cases, state-of-the-art bug reporting systems may impose excessive overhead on users, leak private information, or provide little help to the dev...
While a number of acoustic localisation systems have been proposed over the last few decades, these have typically either relied on expensive dedicated microphone arrays and works...