This paper presents GeoS, a new algorithm for the efficient segmentation of n-dimensional image and video data. The segmentation problem is cast as approximate energy minimization ...
The core vector machine (CVM) is a recent approach for scaling up kernel methods based on the notion of minimum enclosing ball (MEB). Though conceptually simple, an efficient impl...
—We consider a scheduling problem in which a bounded number of jobs can be processed simultaneously by a single machine. The input is a set of n jobs J = {J1, . . . , Jn}. Each j...
Facility location problems have always been studied with the assumption that the edge lengths in the network are static and do not change over time. The underlyingnetwork could be ...
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...