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SPAA
2006
ACM
16 years 16 days ago
Playing push vs pull: models and algorithms for disseminating dynamic data in networks
Consider a network in which a collection of source nodes maintain and periodically update data objects for a collection of sink nodes, each of which periodically accesses the data...
R. C. Chakinala, Abishek Kumarasubramanian, Kofi A...
AAAI
1997
15 years 8 months ago
Combining Approximate Front End Signal Processing with Selective Reprocessing in Auditory Perception
When dealing with signals from complex environments, where multiple time-dependent signal signatures can interfere with each other in stochastically unpredictable ways, traditiona...
Frank Klassner, Victor R. Lesser, Hamid Nawab
CORR
2011
Springer
220views Education» more  CORR 2011»
15 years 1 months ago
On a linear programming approach to the discrete Willmore boundary value problem and generalizations
We consider the problem of finding (possibly non connected) discrete surfaces spanning a finite set of discrete boundary curves in the three-dimensional space and minimizing (glo...
Thomas Schoenemann, Simon Masnou, Daniel Cremers
ICRA
2010
IEEE
128views Robotics» more  ICRA 2010»
15 years 5 months ago
A game-theoretic procedure for learning hierarchically structured strategies
— This paper addresses the problem of acquiring a hierarchically structured robotic skill in a nonstationary environment. This is achieved through a combination of learning primi...
Benjamin Rosman, Subramanian Ramamoorthy
SI3D
2006
ACM
16 years 17 days ago
Jump flooding in GPU with applications to Voronoi diagram and distance transform
This paper studies jump flooding as an algorithmic paradigm in the general purpose computation with GPU. As an example application of jump flooding, the paper discusses a constant...
Guodong Rong, Tiow Seng Tan