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VMV
2003
173views Visualization» more  VMV 2003»
15 years 7 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
SIGMETRICS
2002
ACM
128views Hardware» more  SIGMETRICS 2002»
15 years 5 months ago
High-density model for server allocation and placement
It is well known that optimal server placement is NP-hard. We present an approximate model for the case when both clients and servers are dense, and propose a simple server alloca...
Craig W. Cameron, Steven H. Low, David X. Wei
VC
2008
132views more  VC 2008»
15 years 5 months ago
Caustic spot light for rendering caustics
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
Xinguo Liu, Zhao Dong, Hujun Bao, Qunsheng Peng
SIAMCO
2010
128views more  SIAMCO 2010»
15 years 4 months ago
A Parallel Splitting Method for Coupled Monotone Inclusions
A parallel splitting method is proposed for solving systems of coupled monotone inclusions in Hilbert spaces, and its convergence is established under the assumption that solutions...
Hedy Attouch, Luis M. Briceño-Arias, Patric...
SPAA
2003
ACM
15 years 11 months ago
Short length menger's theorem and reliable optical routing
In the minimum path coloring problem, we are given a graph and a set of pairs of vertices of the graph and we are asked to connect the pairs by colored paths in such a way that pa...
Amitabha Bagchi, Amitabh Chaudhary, Petr Kolman