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» Approximate Structural Consistency
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IJRR
2008
186views more  IJRR 2008»
15 years 6 months ago
Automated Design of Adaptive Controllers for Modular Robots using Reinforcement Learning
Designing distributed controllers for self-reconfiguring modular robots has been consistently challenging. We have developed a reinforcement learning approach which can be used bo...
Paulina Varshavskaya, Leslie Pack Kaelbling, Danie...
IJDSN
2006
146views more  IJDSN 2006»
15 years 6 months ago
Efficient Broadcasting in Self-Organizing Sensor Networks
Multi-hop wireless networks (such as ad-hoc or sensor networks) consist in sets of mobile nodes without the support of a pre-existing fixed infrastructure. For scalability purpose...
Nathalie Mitton, Anthony Busson, Eric Fleury
SLOGICA
2008
135views more  SLOGICA 2008»
15 years 6 months ago
A Way to Interpret Lukasiewicz Logic and Basic Logic
Fuzzy logics are in most cases based on an ad-hoc decision about the interpretation of the conjunction. If they are useful or not can typically be found out only by testing them wi...
Thomas Vetterlein
IJVR
2007
204views more  IJVR 2007»
15 years 6 months ago
Modeling and Animating Virtual Humans
—We report on the workflow for the creation of realistic virtual anthropomorphic characters. 3D-models of human heads have been reconstructed from real people by following a stru...
Frank Hülsken, Christian Eckes, Roland Kuck, ...
CIE
2005
Springer
15 years 6 months ago
Atomic actions -- molecular experience: theory of pervasive gaming
The attempt of this paper is to describe and analyze the formalisms of pervasive games and pervasive gaming (PG). As the title indicates, PG consists of atomic entities that never...
Bo Kampmann Walther