Quantitative performance modeling of complex information systems is of immense importance for designing enterprise e-business infrastructures and applications. In this paper, we p...
— Isosurfaces are fundamental volumetric visualization tools, and are generated by the well-known Marching Cubes cases that approximate contours of trilinearly-interpolated scala...
—A common simplification in the treatment of random linear channels is the wide-sense stationary and uncorrelated scattering (WSSUS) assumption. For wireless channels, this assu...
Adrian Ispas, Gerd Ascheid, Christian Schneider, R...
A new problem of retrieving social games from unstructured videos is proposed. Social games are characterized by repetitions (with variations) of alternating turns between two pla...
Abstract-We study the well known linear consensus algorithm by means of a LQ-type performance cost. We want to understand how the communication topology influences this algorithm. ...