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» Approximate Objects and Approximate Theories
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JGTOOLS
2008
151views more  JGTOOLS 2008»
15 years 6 months ago
GPU Color Constancy
A sensor located inside a digital camera is only able to measure the light which is reflected by an object. The reflected light varies with the spectral power distribution of the ...
Marc Ebner
JMLR
2008
168views more  JMLR 2008»
15 years 6 months ago
Max-margin Classification of Data with Absent Features
We consider the problem of learning classifiers in structured domains, where some objects have a subset of features that are inherently absent due to complex relationships between...
Gal Chechik, Geremy Heitz, Gal Elidan, Pieter Abbe...
TOG
2008
174views more  TOG 2008»
15 years 6 months ago
A mass spring model for hair simulation
Our goal is to simulate the full hair geometry, consisting of approximately one hundred thousand hairs on a typical human head. This will require scalable methods that can simulat...
Andrew Selle, Michael Lentine, Ronald Fedkiw
VC
2008
162views more  VC 2008»
15 years 6 months ago
Realization of Seurat's pointillism via non-photorealistic rendering
Photorealistic rendering is one of the oldest and most important research areas in computer graphics. More recently, the concept of nonphotorealistic rendering has been proposed as...
Chuan-Kai Yang, Hui-Lin Yang
SIGPRO
2002
160views more  SIGPRO 2002»
15 years 5 months ago
New multiscale transforms, minimum total variation synthesis: applications to edge-preserving image reconstruction
This paper describes newly invented multiscale transforms known under the name of the ridgelet [6] and the curvelet transforms [9, 8]. These systems combine ideas of multiscale an...
Emmanuel J. Candès, Franck Guo