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» Approximate Objects and Approximate Theories
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SIGGRAPH
1997
ACM
15 years 10 months ago
Rendering with coherent layers
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Jed Lengyel, John Snyder
SIGGRAPH
1996
ACM
15 years 10 months ago
Interactive Multiresolution Surface Viewing
Multiresolution analysis has been proposed as a basic tool supporting compression, progressive transmission, and level-of-detail control of complex meshes in a unified and theoret...
Andrew Certain, Jovan Popovic, Tony DeRose, Tom Du...
SIGGRAPH
1993
ACM
15 years 10 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
SIGGRAPH
1994
ACM
15 years 10 months ago
Frameless rendering: double buffering considered harmful
The use of double-buffered displays, in which the previous image is displayed until the next image is complete, can impair the interactivity of systems that require tight coupling...
Gary Bishop, Henry Fuchs, Leonard McMillan, Ellen ...
SIGIR
2010
ACM
15 years 10 months ago
Extending average precision to graded relevance judgments
Evaluation metrics play a critical role both in the context of comparative evaluation of the performance of retrieval systems and in the context of learning-to-rank (LTR) as objec...
Stephen E. Robertson, Evangelos Kanoulas, Emine Yi...